Cyclic stories and content mean to focus on many seemingly independent activities that can be combined in order to create a required result. Interaction is here a keyword, which rhymes well with integrating interactive features to empower such a story. The basic structure requires besides activities also timing and overview. This works well for instance in order to learn to drive a car or to play the guitar. But cyclic content could also be used to practice all forms of work-related skills as well as plan a strategy to reach the desired outcome. Gamification mechanisms, simulations, problem-solving activities in general work well for cyclic content.